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Welcome to the Metal Slug Attack wiki, for the 2016 sequel of Metal Slug Defense! Although we are not affiliated with SNK Corporation, we still provide several guidelines for this wiki:

General Guidelines

  • Wikis are intended to act as encyclopedias of knowledge, so please make sure that your information is accurate.
  • Message a staff member if you have a questions or problems regarding this wiki.
  • Do not promote anything that is against the Metal Slug Attack EULA or Terms of Service. Doing so will result in a direct ban.
  • Sockpupetry is strictly NOT ALLOWED. Sockpuppetry is an act of creating an another account to evade a ban. Any sockpuppets confirmed will be banned on sight.

Messaging/Forum Guidelines

  • Respect each other - Never belittle your fellow Metal Slug Attack player or editor for any reason. Bullying, harassing, threatening, or discriminating against other editors/players is not tolerated! Doing so will result in a direct ban.
  • Do not write in CAPS LOCK - SHOUTING IS ANNOYING, and unnecessary.
  • Do not disturb other users
  • Do not necro-bump messages/threads - Necro-bumping is the act of messaging within a comment thread that became inactive weeks ago - avoid doing so unless you have something useful to add. ("Here is the fix to this issue" is useful. "I have the issue too" is not.)

General Editing Guidelines

  • Do not add fan art (be it drawn art or sprite edits) to any main-space articles - This Wiki is for official Metal Slug Attack info, and not for your universe. Use either your user page or blog for that.
    • Please always remember to put the prefix "Custom" (CustomItem, CustomIcon, etc.) on any fan-made sprites whenever naming them.
    • Also never forget to add them in the Fan Arts (also the respective subcategory) category.
  • English is the only language accepted here - Self-explanatory. English is the primary language here, so please remember to stick with it.
  • Use correct/proper grammar and avoid typos/template errors - But feel free to post anyway if you're really unsure. Any serious mistakes will be corrected by other editors.
  • Do not vandalize pages - Adding nonsense / gibberish to pages or removing valid content from them is strictly not tolerated. Doing so will result in a ban. Multiple instances will result in a permanent ban.
  • Add categories to relevant articles - Quite self-explanatory, please add missing categories where necessary (for example, the [[Category:Metal Slug Attack features]] tag belongs on the Guild page).
  • Important! Do not create stub or low-faith pages without the Stub template- Creating an article without content is generally discouraged, and such pages may simply be deleted - a red link is better than an empty page. If you feel that you must create an article without fleshing it out fully, add the {{Stub}} tag to the top to include it within the Article stubs category.

Unit Article Guidelines

{{Metal Slug Attack Unit Infobox
|name = 
|rarity = 
|faction = 
|AP = [[File:MSA dot I.png|link=]] <br/>[[File:MSA dot II.png|link=]]<br/>[[File:MSA dot III.png|link=]] <br/>[[File:MSA dot IV.png|link=]] <br/>[[File:MSA dot V.png|link=]] 
|range = 
|traits = 
|playable = 
|description = }}

The '''Unit Name''' is a [[Units|unit]] appearing in ''[[Metal Slug Attack]]''.

<---- [INSERT INFORMATIVE DESCRIPTION HERE] ---->

When placed on the same deck with [[Unit Name]], they form the [[Teams|"Team Name" team]]. This reduces their AP costs by [Insert Value Here]%.

==Attacks==
===Short Range===
[[File:Attribute pistol.png]] '''Close Attack Name''' (Single/Spread) - ''Description''

===Long Range===
[[File:Attribute grenade.png]] '''Long Attack Name''' (Single/Spread) - ''Description''

===Special Attack===
[[File:Attribute fire.png]] '''Special Attack Name''' (Single/Spread) - ''Description''

==[[Stats]]==
{{MSA Unit Stats
|Health= ---- Base health.
|KineticRes=    ---- No / Reduced / Normal / Increased
|ExplosiveRes=  ---- No / Reduced / Normal / Increased
|IncendiaryRes= ---- No / Reduced / Normal / Increased
}}

{{MSA Unit Stats 2
|bh=  ---- Base health.
|bp=  ---- production.
|br=  ---- resistance (default: --).
|bm=  ---- movement speed (default: 0).
|na=  ---- close range attack damage (omit the value to not show the close range field).
|nd=  ---- ----- ----- distance (default: 0).
|nr=  ---- ----- ----- low resistance (default: 0).
|ns=  ---- ----- ----- speed (default: 0).
|fa=  ---- long range attack damage (omit the value to not show the long range field).
|fd=  ---- ---- ----- distance (default: 0).
|fr=  ---- ---- ----- low resistance (default: 0).
|fs=  ---- ---- ----- speed (default: 0).
|sa=  ---- special attack damage (omit the value to not show the special field).
|sd=  ---- ------- distance (default: 0).
|sr=  ---- ------- low resistance (default: 0).
|ss=  ---- ------- speed (default: 0).
|sl=  ---- ------- load (default: 0).
|xa=  ---- extra attack damage (omit the value to not show the extra field).
|bh2= ---- Maxed health.
|bp2= ---- production.
|br2= ---- resistance (default: --).
|bm2= ---- movement speed (default: 0).
|na2= ---- close range attack damage.
|nd2= ---- ----- ----- distance (default: 0).
|nr2= ---- ----- ----- low resistance (default: 0).
|ns2= ---- ----- ----- speed (default: 0).
|fa2= ---- long range attack damage.
|fd2= ---- ---- ----- distance (default: 0).
|fr2= ---- ---- ----- low resistance (default: 0).
|fs2= ---- ---- ----- speed (default: 0).
|sa2= ---- special attack damage.
|sd2= ---- ------- distance (default: 0).
|sr2= ---- ------- low resistance (default: 0).
|ss2= ---- ------- speed (default: 0).
|sl2= ---- ------- load (default: 0).
|xa2= ---- extra attack damage.
}}

==[[Build Up#Equipment|Skills]]==
{{MSA Unit Skills
|s1_name= ----- Name of first skill.
|s1_desc= ----- Description of first skill
|s1_t1=   ----- Tier of first equip item. I / II / III / IV / V
|s1_i1=   ----- Name of first equip item.
|s1_t2=|s1_i2=
|s1_t3=|s1_i3=
|s1_t4=|s1_i4=
|s1_t5=|s1_i5=
|s1_t6=|s1_i6=
|s2_name=
|s2_desc=
|s2_t1=|s2_i1=
|s2_t2=|s2_i2=
|s2_t3=|s2_i3=
|s2_t4=|s2_i4=
|s2_t5=|s2_i5=
|s2_t6=|s2_i6=
|s3_name=
|s3_desc=
|s3_t1=|s3_i1=
|s3_t2=|s3_i2=
|s3_t3=|s3_i3=
|s3_t4=|s3_i4=
|s3_t5=|s3_i5=
|s3_t6=|s3_i6=
|s4_name=
|s4_desc=
|s4_t1=|s4_i1=
|s4_t2=|s4_i2=
|s4_t3=|s4_i3=
|s4_t4=|s4_i4=
|s4_t5=|s4_i5=
|s4_t6=|s4_i6=
|s5_t1=|s5_i1=
|s5_t2=|s5_i2=
|s5_t3=|s5_i3=
|s5_t4=|s5_i4=
|s5_t5=|s5_i5=
|s5_t6=|s5_i6=
}}

==Trivia==
* Insert information here.

==Videos==
<gallery>
</gallery>

{{Metal Slug Attack Units}}

Legend

  • Basic Description - Write down the unit's basic information here. This includes its mechanics, attacks, and so on. Note Team bonuses are not always AP reductions - rare groups gain a Hit Point increase, teams are also sometimes omitted if that unit doesn't belong to any team bonuses.
  • Attacks - Describe the unit's attack patterns here, noting their attributes. Skip or remove an attack subheading if a unit doesn't use it:
    • Attribute pistol (Kinetic attribute) - The attack deals physical damage. Prefix: File:Attribute pistol.png
    • Attribute grenade (Explosive attribute) - The attack deals explosive damage, usually striking multiple enemies within an area. Prefix: File:Attribute grenade.png
    • Attribute fire (Incendiary attribute) - The attack deals incendiary damage. Prefix: File:Attribute fire.png
  • Skills - The items that can be equipped and the skills of the unit. Refer to Template:MSA Unit Skills for more information about this template.
  • Trivia - Any lengthy details that don't fit into the unit's basic description. Should be omitted in most cases.
  • Gallery - contains any images related to the unit.
  • Media - contains any sound files of that unit. Should be omitted in most cases.
  • Videos - This section should contain any movies related to the unit.

Guidelines:

Staff Members

Staff members have access to additional wiki tools relative to other users, being able to edit locked pages or block vandals. If you have any problems regarding this wiki, please leave a message on a staff member's message wall.

For more information, refer to Help:user rights.

List of Staff Members:

Founder: (Supreme General)

Bureaucrats: (Colonels)

Administrators: (Officers)

Content Moderators: (Sergeant Majors)